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Frank Lloyd Wright House

Frank Lloyd Wright House

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Devlog

  • Post-Mortem
    March 25, 2022 by Ian Weaver
    The two biggest things that I struggled with in this project was texturing my 3d objects and rendering out my cinematic flythrough. I had a hard time trying to figure out how to UV map in Maya to text... Continue reading
  • Modeled/Textured
    March 24, 2022 by Ian Weaver
    Over the last two weeks I have 3d modeled and textured my Frank Lloyd Wright house. My modeled all of my furniture in Maya and imported each model's FBX into UE5. I then blocked out my floorplan with... Continue reading
  • Blockout 2
    March 11, 2022 by Ian Weaver
    1
    This is the second block out that I have created. I took what I finished from the first block out and added textures to the outside of the house, as well as blocked out the interior furniture and the... Continue reading
  • Research
    March 11, 2022 by Ian Weaver
    These are some of the images I used as resources while modeling out the Emil Bach house. I also used the websites listed below, one of which is a 3D walkthrough of the house and the other showing the... Continue reading
  • FD Blockout
    March 04, 2022 by Ian Weaver
    This week's project was to create a block out of a Frank Lloyd Wright house. I chose the Emil Bach house that is located in Chicago. I used original blueprints, floorplans, and a 3D virtual tour to bl... Continue reading
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